Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 166 days ago
4 / 4 / 14
K / D / A
78.3%
Kill participation
326.2
Damage / min
9,418g
334.8 gold / min
96
48 placed · 7 cleared
26
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXoraV1#br1
Xin Zhao · Top
7 / 3 / 6
39.4% KP
25,823
25.3% share
14,087g
253 CS · 9/m
after dark#viego
Elise · Jungle
11 / 6 / 4
45.5% KP
17,015
16.7% share
13,234g
171 CS · 6.1/m
Antolini#027
Naafiri · Mid
5 / 7 / 6
33.3% KP
21,853
21.4% share
12,226g
231 CS · 8.2/m
Shinra123#0011
Corki · ADC
8 / 4 / 8
48.5% KP
28,156
27.6% share
16,218g
276 CS · 9.8/m
DJ TUNGSTENIO#928
Nami · Support
2 / 3 / 14
48.5% KP
9,317
9.1% share
9,094g
22 CS · 0.8/m
Red side
DefeatSabor Energetico#Calmo
Garen · Top
3 / 11 / 2
21.7% KP
19,233
26.9% share
12,909g
255 CS · 9.1/m
TwTv Hyoga#cisne
Qiyana · Jungle
7 / 7 / 8
65.2% KP
21,111
29.5% share
12,785g
208 CS · 7.4/m
Lord#ーいー
Kassadin · Mid
6 / 5 / 6
52.2% KP
14,035
19.6% share
11,155g
206 CS · 7.3/m
Uzi RNG#CN1
Kai'Sa · ADC
3 / 6 / 4
30.4% KP
7,952
11.1% share
11,266g
221 CS · 7.9/m
guigs#00000
Annie · Support
4 / 4 / 14
78.3% KP
9,178
12.8% share
9,418g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
