Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 166 days ago
6 / 7 / 25
K / D / A
68.9%
Kill participation
484.8
Damage / min
11,675g
399.4 gold / min
116
46 placed · 13 cleared
33
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDi0theBrando#Dio
Darius · Top
6 / 3 / 1
23.3% KP
17,172
18.6% share
12,638g
228 CS · 7.8/m
Vulgo Sauce#DTR
Diana · Jungle
3 / 10 / 9
40% KP
11,922
12.9% share
12,148g
195 CS · 6.7/m
Sighlament#CN1
Ahri · Mid
5 / 11 / 5
33.3% KP
22,526
24.4% share
11,682g
220 CS · 7.5/m
Shinra123#0011
Jinx · ADC
10 / 11 / 5
50% KP
24,160
26.2% share
15,571g
196 CS · 6.7/m
Batata#GGWP
Senna · Support
6 / 10 / 11
56.7% KP
16,555
17.9% share
11,189g
42 CS · 1.4/m
Red side
VictoryNEON Black#BR35
Gragas · Top
3 / 5 / 7
22.2% KP
15,907
12% share
11,211g
231 CS · 7.9/m
Diversos codm#BR 2
Zed · Jungle
14 / 6 / 10
53.3% KP
31,507
23.7% share
15,047g
199 CS · 6.8/m
Ô DEGAÇA#br1
Lux · Mid
11 / 7 / 11
48.9% KP
30,166
22.7% share
15,111g
217 CS · 7.4/m
zxzcs#0905
Ezreal · ADC
11 / 5 / 12
51.1% KP
40,914
30.8% share
16,086g
219 CS · 7.5/m
guigs#00000
Leona · Support
6 / 7 / 25
68.9% KP
14,171
10.7% share
11,675g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
