Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 165 days ago
5 / 3 / 15
K / D / A
54.1%
Kill participation
749.9
Damage / min
9,684g
385.8 gold / min
87
36 placed · 9 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChanchallenger#OINKK
Sejuani · Top
2 / 3 / 1
20% KP
13,379
20.1% share
9,977g
242 CS · 9.6/m
TARZANED#DREWL
Ambessa · Jungle
3 / 5 / 2
33.3% KP
9,427
14.1% share
10,383g
156 CS · 6.2/m
lig#vitor
Malzahar · Mid
0 / 10 / 2
13.3% KP
8,232
12.4% share
8,532g
170 CS · 6.8/m
ycc0r8#否极泰来
Lucian · ADC
8 / 11 / 3
73.3% KP
26,384
39.6% share
13,386g
181 CS · 7.2/m
e621#nwl
Seraphine · Support
2 / 8 / 6
53.3% KP
9,222
13.8% share
7,532g
34 CS · 1.4/m
Red side
VictorySUNAVE#BR777
Singed · Top
5 / 3 / 12
45.9% KP
14,103
15% share
10,375g
182 CS · 7.3/m
WoO 59#fur
Karthus · Jungle
10 / 3 / 11
56.8% KP
21,764
23.1% share
13,456g
229 CS · 9.1/m
Maathe#LCK
LeBlanc · Mid
14 / 0 / 2
43.2% KP
22,426
23.8% share
15,396g
276 CS · 11/m
Ô DEGAÇA#br1
Smolder · ADC
3 / 6 / 12
40.5% KP
17,044
18.1% share
10,802g
165 CS · 6.6/m
guigs#00000
Bard · Support
5 / 3 / 15
54.1% KP
18,823
20% share
9,684g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
