Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 165 days ago
2 / 5 / 8
K / D / A
58.8%
Kill participation
412.6
Damage / min
8,344g
321.5 gold / min
95
45 placed · 16 cleared
32
1.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI AM SONICATEU#br1
Malphite · Top
10 / 0 / 7
56.7% KP
16,215
26.5% share
12,322g
220 CS · 8.5/m
Xinxa#4tree
Bel'Veth · Jungle
5 / 2 / 9
46.7% KP
13,499
22.1% share
11,429g
188 CS · 7.2/m
Shukrute#BR1
Kayle · Mid
6 / 1 / 10
53.3% KP
11,250
18.4% share
12,208g
275 CS · 10.6/m
caos trap#bdsm
Varus · ADC
9 / 7 / 6
50% KP
16,475
26.9% share
13,831g
223 CS · 8.6/m
otaldokyoto#2901
Milio · Support
0 / 7 / 21
70% KP
3,760
6.1% share
7,451g
18 CS · 0.7/m
Red side
DefeatDezòd#3 3
Yasuo · Top
1 / 8 / 1
11.8% KP
4,988
8.1% share
8,780g
200 CS · 7.7/m
Sinatra#omw
Jarvan IV · Jungle
1 / 7 / 8
52.9% KP
12,195
19.9% share
9,122g
184 CS · 7.1/m
Gamoshhh#br1
Xerath · Mid
5 / 2 / 3
47.1% KP
17,098
27.9% share
9,825g
214 CS · 8.2/m
Quill#ADC
Nilah · ADC
8 / 8 / 3
64.7% KP
16,401
26.7% share
12,911g
197 CS · 7.6/m
guigs#00000
Pyke · Support
2 / 5 / 8
58.8% KP
10,706
17.4% share
8,344g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
