Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 165 days ago
7 / 10 / 24
K / D / A
57.4%
Kill participation
624.2
Damage / min
13,548g
368.3 gold / min
138
61 placed · 9 cleared
65
1.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryewaske#BR11
Yasuo · Top
9 / 13 / 7
34% KP
34,407
18.3% share
17,846g
311 CS · 8.5/m
Erseen#br1
Zed · Jungle
8 / 12 / 8
34% KP
31,808
16.9% share
16,539g
275 CS · 7.5/m
Toji#무적의
Gwen · Mid
18 / 9 / 9
57.4% KP
67,164
35.8% share
23,721g
326 CS · 8.9/m
Jap4per#br1
Xerath · ADC
9 / 11 / 11
42.6% KP
41,212
21.9% share
16,219g
226 CS · 6.1/m
sewer#sunk
Nami · Support
3 / 9 / 21
51.1% KP
13,170
7% share
11,776g
31 CS · 0.8/m
Red side
DefeatDezòd#3 3
Varus · Top
3 / 10 / 16
35.2% KP
25,529
14.1% share
12,857g
230 CS · 6.3/m
VPR VNZMT#VPR
Viego · Jungle
26 / 5 / 5
57.4% KP
49,781
27.5% share
22,352g
235 CS · 6.4/m
Hare#Chimp
Ryze · Mid
9 / 9 / 11
37% KP
42,460
23.5% share
16,368g
281 CS · 7.6/m
RulerPeyzViper#inter
Smolder · ADC
9 / 13 / 13
40.7% KP
40,045
22.2% share
19,494g
296 CS · 8/m
guigs#00000
Lux · Support
7 / 10 / 24
57.4% KP
22,961
12.7% share
13,548g
65 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
