Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 165 days ago
1 / 4 / 17
K / D / A
48.6%
Kill participation
338.6
Damage / min
9,188g
334.7 gold / min
98
43 placed · 9 cleared
27
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrunawayy#2004
Gwen · Top
2 / 8 / 5
33.3% KP
14,751
18.2% share
11,077g
237 CS · 8.6/m
Miragem#KR3
Kha'Zix · Jungle
6 / 6 / 6
57.1% KP
16,558
20.5% share
14,240g
186 CS · 6.8/m
Kage Bunshin#kr01
Zed · Mid
9 / 5 / 3
57.1% KP
30,790
38.1% share
16,671g
238 CS · 8.7/m
A2E Tucano#UFF
Jhin · ADC
2 / 9 / 3
23.8% KP
10,301
12.7% share
9,994g
173 CS · 6.3/m
rotten beauty#069
Bard · Support
2 / 10 / 5
33.3% KP
8,508
10.5% share
8,296g
36 CS · 1.3/m
Red side
VictoryMONTAGEM XONADA#Funk
Jayce · Top
12 / 4 / 6
48.6% KP
45,144
41.1% share
14,809g
237 CS · 8.6/m
SOUTA O BUZERA#777
Brand · Jungle
3 / 5 / 3
16.2% KP
5,302
4.8% share
11,355g
237 CS · 8.6/m
Gilmar Maniçoba#REMO
Katarina · Mid
16 / 2 / 3
51.4% KP
31,832
29% share
14,759g
206 CS · 7.5/m
MCouto#MGL
Varus · ADC
5 / 6 / 4
24.3% KP
18,323
16.7% share
12,123g
200 CS · 7.3/m
guigs#00000
Thresh · Support
1 / 4 / 17
48.6% KP
9,294
8.5% share
9,188g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
