Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 162 days ago
14 / 4 / 11
K / D / A
65.8%
Kill participation
942.4
Damage / min
13,326g
444.2 gold / min
93
47 placed · 6 cleared
50
1.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRiwon#0906
Xin Zhao · Top
7 / 6 / 2
37.5% KP
24,383
27.3% share
14,661g
252 CS · 8.4/m
GrabskiDoBronx#ILMND
Shaco · Jungle
10 / 6 / 4
58.3% KP
21,368
24% share
14,052g
182 CS · 6.1/m
pink guy#puf
Kassadin · Mid
2 / 6 / 1
12.5% KP
16,479
18.5% share
10,486g
248 CS · 8.3/m
Muwzinho#br1
Ashe · ADC
2 / 13 / 8
41.7% KP
16,101
18.1% share
11,509g
177 CS · 5.9/m
Zubs#BR1
Seraphine · Support
3 / 8 / 8
45.8% KP
10,824
12.1% share
9,110g
38 CS · 1.3/m
Red side
VictoryCastro7#GOAT
Olaf · Top
10 / 4 / 2
31.6% KP
34,968
26.2% share
17,432g
312 CS · 10.4/m
Marceline#S7E2
Kayn · Jungle
7 / 5 / 6
34.2% KP
28,235
21.2% share
13,901g
227 CS · 7.6/m
mychael#2207
Hwei · Mid
3 / 3 / 6
23.7% KP
24,279
18.2% share
10,825g
217 CS · 7.2/m
Nin#GAP
Brand · ADC
4 / 8 / 13
44.7% KP
17,620
13.2% share
11,455g
192 CS · 6.4/m
guigs#00000
Mel · Support
14 / 4 / 11
65.8% KP
28,273
21.2% share
13,326g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
