Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 161 days ago
3 / 2 / 21
K / D / A
66.7%
Kill participation
938.3
Damage / min
10,560g
385.2 gold / min
100
45 placed · 10 cleared
44
1.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCopas#9079
Lee Sin · Top
8 / 5 / 8
44.4% KP
17,699
16.2% share
13,472g
223 CS · 8.1/m
Zorixoes#br1
Udyr · Jungle
6 / 5 / 3
25% KP
14,844
13.6% share
12,645g
239 CS · 8.7/m
Jewie rengar#noob
Veigar · Mid
4 / 4 / 10
38.9% KP
14,737
13.5% share
10,682g
146 CS · 5.3/m
Sagittarius#Arco
Akshan · ADC
15 / 6 / 10
69.4% KP
36,033
33% share
17,028g
198 CS · 7.2/m
guigs#00000
Neeko · Support
3 / 2 / 21
66.7% KP
25,726
23.6% share
10,560g
44 CS · 1.6/m
Red side
DefeatLodeztar#br1
Shen · Top
5 / 6 / 7
54.5% KP
20,325
21% share
10,204g
186 CS · 6.8/m
snickers#bless
Shaco · Jungle
6 / 8 / 6
54.5% KP
14,328
14.8% share
10,245g
124 CS · 4.5/m
SHP Ahri#br1
Hwei · Mid
6 / 8 / 9
68.2% KP
25,386
26.2% share
10,207g
161 CS · 5.9/m
Gui Dashow#br1
Xayah · ADC
5 / 10 / 4
40.9% KP
27,004
27.9% share
13,505g
220 CS · 8/m
Linnas#BR1
Karma · Support
0 / 5 / 14
63.6% KP
9,902
10.2% share
7,512g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
