Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 161 days ago
14 / 8 / 12
K / D / A
59.1%
Kill participation
988.5
Damage / min
13,335g
396.1 gold / min
140
45 placed · 20 cleared
40
1.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnkeris#0000
Renekton · Top
9 / 6 / 7
43.2% KP
26,375
16.5% share
16,244g
270 CS · 8/m
seontaegdoem#선택됨
Naafiri · Jungle
10 / 7 / 13
62.2% KP
37,883
23.7% share
16,788g
229 CS · 6.8/m
girlfromnowhere#66666
Syndra · Mid
10 / 7 / 13
62.2% KP
38,190
23.9% share
16,996g
246 CS · 7.3/m
sant#0803
Varus · ADC
8 / 12 / 15
62.2% KP
44,109
27.6% share
17,739g
264 CS · 7.8/m
Aya#고스토사
Renata Glasc · Support
0 / 12 / 25
67.6% KP
13,383
8.4% share
10,065g
32 CS · 1/m
Red side
DefeatGeladeiraTsunami#2004
Jax · Top
6 / 10 / 1
15.9% KP
24,903
16% share
12,929g
193 CS · 5.7/m
Drakehero#BR07
Maokai · Jungle
5 / 4 / 14
43.2% KP
36,615
23.5% share
14,398g
222 CS · 6.6/m
pharsyde#ana
Ekko · Mid
5 / 6 / 6
25% KP
27,311
17.5% share
12,743g
232 CS · 6.9/m
Glanks#br1
Samira · ADC
14 / 9 / 9
52.3% KP
33,845
21.7% share
19,117g
275 CS · 8.2/m
guigs#00000
Camille · Support
14 / 8 / 12
59.1% KP
33,279
21.3% share
13,335g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
