Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 160 days ago
4 / 5 / 5
K / D / A
32.1%
Kill participation
459.9
Damage / min
8,214g
340.6 gold / min
80
33 placed · 7 cleared
44
1.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDesisti da Vida#0000
Riven · Top
5 / 16 / 5
29.4% KP
11,296
12.7% share
10,050g
152 CS · 6.3/m
e ele era bom#quem
Lee Sin · Jungle
6 / 5 / 8
41.2% KP
12,294
13.9% share
11,501g
176 CS · 7.3/m
rhyyzin#br1
Ahri · Mid
14 / 2 / 7
61.8% KP
26,665
30.1% share
13,082g
199 CS · 8.3/m
sant#0803
Ezreal · ADC
7 / 2 / 7
41.2% KP
32,200
36.3% share
14,066g
230 CS · 9.5/m
spartks#5552
Karma · Support
2 / 3 / 16
52.9% KP
6,150
6.9% share
7,940g
27 CS · 1.1/m
Red side
DefeatSir Valera 77#TIMAO
Jayce · Top
13 / 10 / 5
64.3% KP
24,004
35% share
12,621g
135 CS · 5.6/m
Ankeris#0000
Kha'Zix · Jungle
8 / 4 / 2
35.7% KP
14,032
20.5% share
12,489g
174 CS · 7.2/m
mordret#0802
Kassadin · Mid
2 / 11 / 5
25% KP
10,727
15.6% share
9,356g
164 CS · 6.8/m
Shiro#Roma
Corki · ADC
1 / 4 / 1
7.1% KP
8,734
12.7% share
9,359g
197 CS · 8.2/m
guigs#00000
Camille · Support
4 / 5 / 5
32.1% KP
11,092
16.2% share
8,214g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
