Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 160 days ago
7 / 10 / 15
K / D / A
66.7%
Kill participation
540.4
Damage / min
11,555g
357.9 gold / min
112
40 placed · 13 cleared
43
1.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycRa#letca
Jax · Top
8 / 7 / 3
26.8% KP
24,243
16.4% share
13,111g
195 CS · 6/m
gurincriveI#br1
Naafiri · Jungle
15 / 5 / 8
56.1% KP
34,917
23.7% share
17,158g
229 CS · 7.1/m
zep ta bravo#BR1
Lissandra · Mid
9 / 5 / 22
75.6% KP
41,801
28.3% share
14,134g
239 CS · 7.4/m
Harlax#Leo
Smolder · ADC
8 / 9 / 15
56.1% KP
37,378
25.3% share
15,936g
216 CS · 6.7/m
Linnas#BR1
Nami · Support
1 / 7 / 23
58.5% KP
9,124
6.2% share
8,952g
30 CS · 0.9/m
Red side
DefeatVKS zekas#2002
Skarner · Top
4 / 8 / 14
54.5% KP
32,521
24.2% share
11,955g
172 CS · 5.3/m
PNG Caca#paiN
Nidalee · Jungle
10 / 5 / 14
72.7% KP
27,357
20.4% share
14,606g
215 CS · 6.7/m
Oganja#421
Graves · Mid
4 / 13 / 4
24.2% KP
25,448
18.9% share
11,580g
214 CS · 6.6/m
frosch#ddzn
Caitlyn · ADC
8 / 5 / 12
60.6% KP
31,537
23.5% share
15,674g
274 CS · 8.5/m
guigs#00000
Camille · Support
7 / 10 / 15
66.7% KP
17,445
13% share
11,555g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
