Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 159 days ago
3 / 8 / 8
K / D / A
64.7%
Kill participation
683.1
Damage / min
6,924g
345 gold / min
57
27 placed · 5 cleared
18
0.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFerlethe#Fiora
Garen · Top
8 / 0 / 3
28.9% KP
17,683
18.9% share
11,644g
207 CS · 10.3/m
ChanningaJc#br1
Vi · Jungle
10 / 3 / 6
42.1% KP
16,866
18% share
11,385g
171 CS · 8.5/m
HardeN#DDG
Sylas · Mid
7 / 5 / 10
44.7% KP
19,729
21.1% share
9,332g
136 CS · 6.8/m
Izanagi#QNY
Varus · ADC
9 / 4 / 5
36.8% KP
20,364
21.8% share
12,556g
169 CS · 8.4/m
Kino#fog
Neeko · Support
4 / 6 / 16
52.6% KP
18,830
20.1% share
8,290g
36 CS · 1.8/m
Red side
DefeatFarofa de Tatu#PPGO
Rammus · Top
0 / 4 / 0
0% KP
3,789
7.6% share
6,102g
145 CS · 7.2/m
Son Davas#LESIN
Lee Sin · Jungle
6 / 8 / 5
64.7% KP
9,476
19.1% share
7,961g
96 CS · 4.8/m
yoshioka#iwnl
Kassadin · Mid
3 / 10 / 3
35.3% KP
12,066
24.3% share
7,145g
130 CS · 6.5/m
Frahlienah#br1
Smolder · ADC
5 / 9 / 5
58.8% KP
10,640
21.4% share
8,036g
125 CS · 6.2/m
guigs#00000
Skarner · Support
3 / 8 / 8
64.7% KP
13,708
27.6% share
6,924g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
