Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 157 days ago
7 / 11 / 18
K / D / A
52.1%
Kill participation
638.5
Damage / min
12,947g
363.7 gold / min
132
57 placed · 13 cleared
38
1.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatluanbpt#BR2
Ryze · Top
9 / 6 / 8
35.4% KP
35,408
23.1% share
19,829g
364 CS · 10.2/m
Masake#KR2
Quinn · Jungle
8 / 16 / 9
35.4% KP
19,177
12.5% share
14,266g
199 CS · 5.6/m
shin hati#333
Seraphine · Mid
9 / 10 / 15
50% KP
27,320
17.9% share
14,085g
225 CS · 6.3/m
slowly#369
Zeri · ADC
15 / 10 / 15
62.5% KP
48,399
31.6% share
20,220g
285 CS · 8/m
guigs#00000
Camille · Support
7 / 11 / 18
52.1% KP
22,731
14.9% share
12,947g
38 CS · 1.1/m
Red side
Victorya sacerdotisa#222
Anivia · Top
7 / 5 / 17
45.3% KP
29,330
18.9% share
15,629g
251 CS · 7.1/m
Thierry Henry#hzk
Kayn · Jungle
21 / 12 / 7
52.8% KP
45,391
29.3% share
20,151g
248 CS · 7/m
Klein Moretti 小丑#Ryuu
Syndra · Mid
18 / 8 / 9
50.9% KP
46,373
30% share
18,716g
283 CS · 7.9/m
Wudy#190
Caitlyn · ADC
5 / 14 / 13
34% KP
21,096
13.6% share
14,770g
205 CS · 5.8/m
Meiga e Abusada#BR01
Sona · Support
2 / 9 / 32
64.2% KP
12,637
8.2% share
11,887g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
