Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 157 days ago
4 / 3 / 26
K / D / A
76.9%
Kill participation
478.5
Damage / min
9,806g
323.3 gold / min
128
55 placed · 18 cleared
32
1.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysweetie#sbuj
Garen · Top
9 / 4 / 7
41% KP
22,008
17.5% share
11,750g
164 CS · 5.4/m
naulien#Live
Master Yi · Jungle
6 / 5 / 17
59% KP
20,831
16.6% share
13,319g
200 CS · 6.6/m
Pansinho#BrLux
Lux · Mid
10 / 7 / 15
64.1% KP
37,888
30.1% share
15,291g
231 CS · 7.6/m
middle#show
Sivir · ADC
10 / 11 / 14
61.5% KP
30,522
24.3% share
16,266g
249 CS · 8.2/m
guigs#00000
Lulu · Support
4 / 3 / 26
76.9% KP
14,515
11.5% share
9,806g
32 CS · 1.1/m
Red side
DefeatVitinho#Deus
Zac · Top
5 / 8 / 4
30% KP
17,201
17.7% share
10,406g
172 CS · 5.7/m
Marruke#br1
Pantheon · Jungle
2 / 7 / 10
40% KP
11,560
11.9% share
10,295g
163 CS · 5.4/m
Cz9#HBS
Malzahar · Mid
9 / 4 / 6
50% KP
18,008
18.5% share
14,004g
242 CS · 8/m
7REX bulas#bilu
Ezreal · ADC
14 / 7 / 8
73.3% KP
42,935
44.1% share
17,121g
258 CS · 8.5/m
Celestial Being1#001
Alistar · Support
0 / 13 / 20
66.7% KP
7,627
7.8% share
8,456g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
