Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 157 days ago
3 / 5 / 22
K / D / A
71.4%
Kill participation
487.5
Damage / min
9,514g
369.5 gold / min
101
46 placed · 14 cleared
38
1.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorya sacerdotisa#222
Anivia · Top
4 / 5 / 7
31.4% KP
17,256
17% share
10,732g
206 CS · 8/m
FURIA Tatu#10y
Vi · Jungle
8 / 3 / 9
48.6% KP
16,590
16.4% share
12,333g
196 CS · 7.6/m
Tutsz#1612
Sylas · Mid
11 / 3 / 15
74.3% KP
34,828
34.4% share
13,449g
193 CS · 7.5/m
Saifer#KING
Varus · ADC
9 / 8 / 11
57.1% KP
20,064
19.8% share
12,481g
153 CS · 5.9/m
guigs#00000
Seraphine · Support
3 / 5 / 22
71.4% KP
12,552
12.4% share
9,514g
38 CS · 1.5/m
Red side
Defeatakwknight#wauke
Olaf · Top
4 / 7 / 1
20.8% KP
14,205
15.9% share
9,770g
197 CS · 7.7/m
caiozera#케인 사신
Kayn · Jungle
13 / 9 / 3
66.7% KP
35,037
39.3% share
12,545g
142 CS · 5.5/m
Ascension#n9tr6
Twisted Fate · Mid
3 / 4 / 5
33.3% KP
11,472
12.9% share
9,773g
181 CS · 7/m
Gilmar Maniçoba#REMO
Brand · ADC
2 / 8 / 6
33.3% KP
17,655
19.8% share
9,689g
172 CS · 6.7/m
Freedon#br1
Karma · Support
2 / 7 / 14
66.7% KP
10,810
12.1% share
8,845g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
