Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 156 days ago
3 / 4 / 20
K / D / A
57.5%
Kill participation
662
Damage / min
10,549g
353.6 gold / min
107
48 placed · 9 cleared
54
1.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuiz bernardi#br1
Teemo · Top
2 / 7 / 8
30.3% KP
19,647
17.1% share
10,125g
195 CS · 6.5/m
Muzan#Lunar
Kindred · Jungle
5 / 7 / 12
51.5% KP
21,841
19% share
13,675g
212 CS · 7.1/m
Klein Moretti 小丑#Ryuu
Sylas · Mid
15 / 5 / 8
69.7% KP
44,915
39.1% share
18,079g
283 CS · 9.5/m
MALWARE#diogo
Twitch · ADC
9 / 13 / 6
45.5% KP
20,876
18.2% share
14,944g
206 CS · 6.9/m
Zac#ZAC01
Lulu · Support
2 / 8 / 18
60.6% KP
7,659
6.7% share
9,981g
18 CS · 0.6/m
Red side
DefeatSUPER BROXÃO#BROXA
Olaf · Top
10 / 3 / 4
35% KP
23,745
22.3% share
13,803g
212 CS · 7.1/m
canwincanwin#svant
Aatrox · Jungle
8 / 8 / 9
42.5% KP
17,848
16.7% share
13,991g
228 CS · 7.6/m
Xand#완벽한
Ahri · Mid
5 / 9 / 9
35% KP
20,304
19% share
10,007g
174 CS · 5.8/m
yaAubakirov#br1
Varus · ADC
14 / 9 / 9
57.5% KP
24,966
23.4% share
15,515g
185 CS · 6.2/m
guigs#00000
Neeko · Support
3 / 4 / 20
57.5% KP
19,751
18.5% share
10,549g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
