Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 155 days ago
4 / 4 / 8
K / D / A
57.1%
Kill participation
705.1
Damage / min
11,654g
487.6 gold / min
16
10 placed · 3 cleared
206
8.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmurf Suyone#BR1
Zed · Top
2 / 2 / 2
19% KP
15,889
21.5% share
8,932g
140 CS · 5.9/m
Marauj0#br1
Nasus · Jungle
9 / 1 / 4
61.9% KP
17,468
23.6% share
12,581g
185 CS · 7.7/m
omonolux#mono
Lux · Mid
4 / 0 / 7
52.4% KP
16,090
21.7% share
10,914g
218 CS · 9.1/m
guigs#00000
Sivir · ADC
4 / 4 / 8
57.1% KP
16,851
22.8% share
11,654g
206 CS · 8.6/m
Inútil#nojo
Zilean · Support
2 / 1 / 14
76.2% KP
7,726
10.4% share
7,653g
17 CS · 0.7/m
Red side
Defeato GH nao ta puro#777
Poppy · Top
2 / 4 / 0
25% KP
14,357
25.1% share
8,300g
196 CS · 8.2/m
da vosk#br1
Qiyana · Jungle
1 / 6 / 2
37.5% KP
9,893
17.3% share
9,094g
189 CS · 7.9/m
MAL NECESSÁRIO#HxH
Syndra · Mid
0 / 3 / 1
12.5% KP
8,161
14.3% share
7,776g
212 CS · 8.9/m
GNK#1849
Ezreal · ADC
3 / 6 / 1
50% KP
17,147
30% share
8,836g
193 CS · 8.1/m
Filho Do Meu Avô#br1
Bard · Support
2 / 2 / 4
75% KP
7,574
13.3% share
6,576g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
