Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 155 days ago
4 / 9 / 34
K / D / A
70.4%
Kill participation
804.8
Damage / min
12,844g
425.8 gold / min
120
41 placed · 13 cleared
42
1.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeata sacerdotisa#222
Anivia · Top
11 / 7 / 3
37.8% KP
31,351
24% share
15,309g
236 CS · 7.8/m
Sparck#gado
Xin Zhao · Jungle
9 / 10 / 10
51.4% KP
29,559
22.6% share
14,440g
212 CS · 7/m
euthanasia#yami
Galio · Mid
4 / 9 / 11
40.5% KP
20,457
15.6% share
11,329g
212 CS · 7/m
lBaiXIN#br1
Ezreal · ADC
10 / 16 / 7
45.9% KP
37,056
28.3% share
12,636g
172 CS · 5.7/m
Valkyrie#7004
Blitzcrank · Support
3 / 12 / 17
54.1% KP
12,409
9.5% share
9,218g
23 CS · 0.8/m
Red side
VictoryThomasTreta#br1
Camille · Top
7 / 8 / 11
33.3% KP
28,665
17.4% share
12,563g
163 CS · 5.4/m
DanDan#1914
Ekko · Jungle
13 / 7 / 16
53.7% KP
23,090
14% share
16,180g
214 CS · 7.1/m
kalash#297
Zed · Mid
10 / 4 / 11
38.9% KP
31,436
19.1% share
14,186g
244 CS · 8.1/m
wishes#just
Smolder · ADC
20 / 9 / 17
68.5% KP
56,974
34.6% share
19,017g
233 CS · 7.7/m
guigs#00000
Bard · Support
4 / 9 / 34
70.4% KP
24,279
14.8% share
12,844g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
