Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 155 days ago
8 / 1 / 14
K / D / A
61.1%
Kill participation
1,418.7
Damage / min
14,769g
573.9 gold / min
21
10 placed · 3 cleared
222
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTavin#RLK7
Vladimir · Top
2 / 8 / 3
26.3% KP
13,125
15.4% share
7,102g
132 CS · 5.1/m
Leba#nvm
Lee Sin · Jungle
6 / 9 / 7
68.4% KP
23,845
28% share
10,351g
135 CS · 5.2/m
sant#who
Akshan · Mid
7 / 10 / 4
57.9% KP
25,467
29.9% share
10,839g
148 CS · 5.8/m
Velthan#Sup
Ashe · ADC
4 / 6 / 5
47.4% KP
18,810
22.1% share
10,573g
189 CS · 7.3/m
Frenezy#FRNZY
Zilean · Support
0 / 4 / 12
63.2% KP
3,964
4.7% share
6,796g
53 CS · 2.1/m
Red side
VictorySPH Indra#LTAS
Aatrox · Top
2 / 8 / 4
16.7% KP
18,191
14.7% share
8,533g
152 CS · 5.9/m
上帝是我的力量#JESUS
Talon · Jungle
16 / 4 / 7
63.9% KP
28,133
22.7% share
16,626g
237 CS · 9.2/m
Poseidon#027
Rumble · Mid
5 / 1 / 10
41.7% KP
24,475
19.8% share
12,339g
210 CS · 8.2/m
guigs#00000
Ezreal · ADC
8 / 1 / 14
61.1% KP
36,507
29.5% share
14,769g
222 CS · 8.6/m
Across#br1
Brand · Support
5 / 5 / 11
44.4% KP
16,503
13.3% share
9,782g
65 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
