Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 151 days ago
4 / 5 / 12
K / D / A
59.3%
Kill participation
661.1
Damage / min
9,194g
359.6 gold / min
101
34 placed · 13 cleared
27
1.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
Jax · Top
4 / 6 / 2
31.6% KP
20,362
26.7% share
10,237g
211 CS · 8.3/m
gurincriveI#br1
Zaahen · Jungle
7 / 6 / 2
47.4% KP
22,473
29.5% share
11,157g
179 CS · 7/m
twitchfaturetosl#top1
Cassiopeia · Mid
2 / 6 / 1
15.8% KP
10,171
13.4% share
9,448g
217 CS · 8.5/m
zep ta bravo#BR1
Caitlyn · ADC
5 / 3 / 4
47.4% KP
17,595
23.1% share
11,907g
229 CS · 9/m
alleyezonme#fietz
Karma · Support
1 / 6 / 8
47.4% KP
5,535
7.3% share
6,787g
17 CS · 0.7/m
Red side
VictoryxConan#br1
Cho'Gath · Top
3 / 4 / 3
22.2% KP
15,854
16.1% share
10,291g
212 CS · 8.3/m
misa#juny
Naafiri · Jungle
7 / 3 / 8
55.6% KP
19,282
19.5% share
14,369g
201 CS · 7.9/m
girlfromnowhere#66666
Syndra · Mid
11 / 4 / 9
74.1% KP
28,512
28.9% share
15,330g
232 CS · 9.1/m
3 da Manhã#br1
Ezreal · ADC
2 / 3 / 4
22.2% KP
18,158
18.4% share
11,598g
231 CS · 9/m
guigs#00000
Camille · Support
4 / 5 / 12
59.3% KP
16,902
17.1% share
9,194g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
