Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 149 days ago
2 / 8 / 12
K / D / A
56%
Kill participation
327.3
Damage / min
9,071g
293.4 gold / min
103
52 placed · 7 cleared
38
1.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLOV Nepo#xapa1
Jayce · Top
2 / 5 / 8
40% KP
27,342
25.7% share
12,545g
267 CS · 8.6/m
Lynex#FIZZ
Kha'Zix · Jungle
10 / 11 / 5
60% KP
23,829
22.4% share
14,278g
167 CS · 5.4/m
Grevthar#BRA1
Zoe · Mid
9 / 5 / 10
76% KP
33,846
31.8% share
13,003g
239 CS · 7.7/m
KeyP#kalis
Kalista · ADC
2 / 7 / 5
28% KP
11,204
10.5% share
11,662g
254 CS · 8.2/m
guigs#00000
Nautilus · Support
2 / 8 / 12
56% KP
10,120
9.5% share
9,071g
38 CS · 1.2/m
Red side
VictoryTrevoso#Bruxo
Shen · Top
4 / 5 / 15
52.8% KP
15,101
13% share
12,134g
194 CS · 6.3/m
lynkez#12345
Taliyah · Jungle
13 / 2 / 14
75% KP
48,043
41.4% share
18,878g
355 CS · 11.5/m
didiyas soqdobem#yasuo
Yasuo · Mid
7 / 7 / 8
41.7% KP
19,755
17% share
13,155g
185 CS · 6/m
Ruan o Sigma#crvg
Draven · ADC
9 / 5 / 8
47.2% KP
22,452
19.4% share
16,690g
253 CS · 8.2/m
Nadder#BR12
Nami · Support
3 / 6 / 24
75% KP
10,658
9.2% share
10,660g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
