Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 149 days ago
1 / 3 / 24
K / D / A
65.8%
Kill participation
501.7
Damage / min
10,276g
370.5 gold / min
116
46 placed · 14 cleared
26
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzanin#1818
Kennen · Top
3 / 4 / 3
37.5% KP
18,362
24.8% share
10,058g
206 CS · 7.4/m
better jg wins#goat
Vi · Jungle
1 / 13 / 0
6.3% KP
6,374
8.6% share
8,288g
152 CS · 5.5/m
kazzuto#kzzt
Yone · Mid
8 / 6 / 3
68.8% KP
24,156
32.6% share
13,648g
265 CS · 9.6/m
KeyP#kalis
Kalista · ADC
1 / 9 / 2
18.8% KP
8,294
11.2% share
8,352g
149 CS · 5.4/m
rafamad#eae
Senna · Support
3 / 6 / 4
43.8% KP
16,843
22.8% share
9,378g
52 CS · 1.9/m
Red side
VictoryCaptain 0Pepe0#BR1
Malphite · Top
4 / 6 / 3
18.4% KP
11,528
12.8% share
10,273g
192 CS · 6.9/m
last dance#aespa
Kha'Zix · Jungle
11 / 1 / 4
39.5% KP
19,286
21.4% share
14,124g
194 CS · 7/m
maoyn#br1
Kassadin · Mid
6 / 6 / 7
34.2% KP
22,734
25.2% share
10,042g
179 CS · 6.5/m
End#Vay
Jhin · ADC
16 / 0 / 5
55.3% KP
22,823
25.3% share
17,688g
270 CS · 9.7/m
guigs#00000
Bard · Support
1 / 3 / 24
65.8% KP
13,914
15.4% share
10,276g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
