Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 148 days ago
1 / 5 / 12
K / D / A
59.1%
Kill participation
442
Damage / min
7,545g
288.5 gold / min
79
34 placed · 7 cleared
32
1.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuanziN#2500
Varus · Top
4 / 6 / 1
22.7% KP
18,727
20.8% share
10,431g
240 CS · 9.2/m
Kan#Ekko
Sylas · Jungle
3 / 5 / 9
54.5% KP
15,212
16.9% share
10,191g
176 CS · 6.7/m
Tascalannye#br1
Irelia · Mid
8 / 10 / 4
54.5% KP
24,200
26.8% share
12,678g
178 CS · 6.8/m
Kojima#ゲツヨウビ
Caitlyn · ADC
6 / 6 / 4
45.5% KP
20,477
22.7% share
12,394g
223 CS · 8.5/m
guigs#00000
Lux · Support
1 / 5 / 12
59.1% KP
11,557
12.8% share
7,545g
32 CS · 1.2/m
Red side
VictoryTenma#3264
Yasuo · Top
10 / 3 / 3
40.6% KP
18,760
19% share
14,389g
213 CS · 8.1/m
Nerazim#BR2
Xin Zhao · Jungle
5 / 4 / 15
62.5% KP
25,378
25.7% share
12,363g
175 CS · 6.7/m
Espargues#br1
Hwei · Mid
9 / 7 / 10
59.4% KP
26,791
27.2% share
13,061g
214 CS · 8.2/m
rosa#yusi
Mel · ADC
6 / 6 / 4
31.3% KP
20,451
20.7% share
13,212g
218 CS · 8.3/m
ELKINHO YODISTA#YODA
Nautilus · Support
2 / 2 / 14
50% KP
7,295
7.4% share
7,953g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
