Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 148 days ago
6 / 13 / 23
K / D / A
46%
Kill participation
615.1
Damage / min
14,243g
345.1 gold / min
155
68 placed · 11 cleared
47
1.1 CS / min
Objective control
4
Dragons
3
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryim not abel#BR1
Jayce · Top
10 / 10 / 19
46% KP
37,713
17% share
18,771g
272 CS · 6.6/m
resenha#bolo
Naafiri · Jungle
18 / 9 / 15
52.4% KP
50,046
22.5% share
20,992g
270 CS · 6.5/m
wolfinho123#br1
Annie · Mid
18 / 9 / 18
57.1% KP
64,171
28.9% share
20,175g
236 CS · 5.7/m
el zé#king
Draven · ADC
11 / 11 / 11
34.9% KP
45,086
20.3% share
20,373g
307 CS · 7.4/m
guigs#00000
Camille · Support
6 / 13 / 23
46% KP
25,383
11.4% share
14,243g
47 CS · 1.1/m
Red side
DefeatDear Bruce#Faith
Mordekaiser · Top
13 / 9 / 12
48.1% KP
42,811
25.1% share
21,138g
309 CS · 7.5/m
Perto Macabro#18I29
Quinn · Jungle
10 / 14 / 14
46.2% KP
38,823
22.8% share
17,458g
226 CS · 5.5/m
Nyl2 fanboy#futa
Akshan · Mid
20 / 9 / 10
57.7% KP
49,202
28.9% share
22,565g
265 CS · 6.4/m
erwin smith#shinz
Mel · ADC
7 / 18 / 9
30.8% KP
29,654
17.4% share
15,927g
232 CS · 5.6/m
girlfromnowhere#66666
Karma · Support
2 / 13 / 28
57.7% KP
9,951
5.8% share
12,856g
42 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
