Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 148 days ago
5 / 9 / 8
K / D / A
56.5%
Kill participation
455.5
Damage / min
9,043g
345.2 gold / min
84
37 placed · 5 cleared
28
1.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymesmo assim#olmo
Riven · Top
8 / 7 / 5
31.7% KP
18,264
17.8% share
11,227g
157 CS · 6/m
hiato#000
Rengar · Jungle
8 / 3 / 10
43.9% KP
18,607
18.2% share
13,500g
222 CS · 8.5/m
Reason Living#lol1
Vladimir · Mid
13 / 2 / 11
58.5% KP
34,221
33.4% share
14,193g
201 CS · 7.7/m
listenrussnchill#Uzi
Caitlyn · ADC
12 / 6 / 7
46.3% KP
23,871
23.3% share
16,201g
228 CS · 8.7/m
Dale Cooper#café
Nami · Support
0 / 5 / 29
70.7% KP
7,436
7.3% share
8,566g
20 CS · 0.8/m
Red side
DefeatEu amo Vero#SPFC
Urgot · Top
7 / 10 / 3
43.5% KP
21,393
23.5% share
11,035g
179 CS · 6.8/m
VACCINE NIGELF33#XAXA
Ekko · Jungle
6 / 6 / 7
56.5% KP
16,272
17.9% share
11,730g
166 CS · 6.3/m
synthwave#GUI초비
Ryze · Mid
1 / 9 / 4
21.7% KP
20,046
22.1% share
9,972g
241 CS · 9.2/m
sant#0803
Jhin · ADC
4 / 7 / 6
43.5% KP
21,202
23.3% share
11,640g
210 CS · 8/m
guigs#00000
Camille · Support
5 / 9 / 8
56.5% KP
11,934
13.1% share
9,043g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
