Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 143 days ago
0 / 2 / 17
K / D / A
70.8%
Kill participation
312.1
Damage / min
6,812g
306.6 gold / min
87
38 placed · 9 cleared
32
1.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFreedon#br1
Sion · Top
3 / 0 / 1
16.7% KP
8,409
13.2% share
9,480g
211 CS · 9.5/m
12312#311
Vi · Jungle
8 / 1 / 9
70.8% KP
13,321
21% share
10,962g
163 CS · 7.3/m
Lucão#ADC
Xerath · Mid
3 / 1 / 7
41.7% KP
17,599
27.7% share
8,956g
189 CS · 8.5/m
slowly#369
Kai'Sa · ADC
10 / 5 / 5
62.5% KP
17,245
27.2% share
11,411g
172 CS · 7.7/m
guigs#00000
Nautilus · Support
0 / 2 / 17
70.8% KP
6,933
10.9% share
6,812g
32 CS · 1.4/m
Red side
DefeatK0GUDOiL0VEdREw#ŁEViN
Vayne · Top
1 / 3 / 0
11.1% KP
13,955
27.4% share
8,283g
196 CS · 8.8/m
Just ä Clown#TDAH
Kha'Zix · Jungle
1 / 6 / 2
33.3% KP
4,184
8.2% share
7,852g
138 CS · 6.2/m
pokas#4444
Veigar · Mid
1 / 3 / 1
22.2% KP
12,208
23.9% share
7,333g
169 CS · 7.6/m
Kojima#ゲツヨウビ
Lucian · ADC
6 / 6 / 2
88.9% KP
16,433
32.2% share
11,081g
190 CS · 8.6/m
RMD Vitu12#Mimo
Nami · Support
0 / 6 / 6
66.7% KP
4,207
8.3% share
6,153g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
