Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 143 days ago
6 / 2 / 19
K / D / A
50%
Kill participation
619.7
Damage / min
9,654g
363.6 gold / min
102
45 placed · 8 cleared
24
0.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZé neto Haridade#ppk
Gangplank · Top
5 / 9 / 5
58.8% KP
29,202
30.9% share
12,975g
199 CS · 7.5/m
Dajar the Legend#GOAT
Fizz · Jungle
4 / 11 / 4
47.1% KP
14,720
15.6% share
11,168g
170 CS · 6.4/m
KANYE WEST#ybern
Akshan · Mid
7 / 13 / 2
52.9% KP
20,514
21.7% share
11,617g
186 CS · 7/m
RMD Vitu12#Mimo
Brand · ADC
1 / 8 / 5
35.3% KP
22,954
24.3% share
10,424g
220 CS · 8.3/m
Freedon#br1
Alistar · Support
0 / 9 / 8
47.1% KP
7,082
7.5% share
6,860g
30 CS · 1.1/m
Red side
VictoryChoppDbrahma#Caju
Shen · Top
6 / 3 / 12
36% KP
10,177
8.2% share
12,804g
192 CS · 7.2/m
12312#311
Talon · Jungle
16 / 6 / 14
60% KP
37,286
29.9% share
15,530g
217 CS · 8.2/m
AMO O NEIFF#NEIFF
Zed · Mid
17 / 3 / 11
56% KP
44,039
35.3% share
16,451g
187 CS · 7/m
Winds of death#HOLYJ
Vladimir · ADC
5 / 3 / 10
30% KP
16,680
13.4% share
12,792g
212 CS · 8/m
guigs#00000
Bard · Support
6 / 2 / 19
50% KP
16,452
13.2% share
9,654g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
