Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 142 days ago
2 / 6 / 28
K / D / A
75%
Kill participation
334.3
Damage / min
10,029g
305.5 gold / min
127
55 placed · 8 cleared
28
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Jayce · Top
4 / 8 / 3
30.4% KP
24,270
26% share
13,178g
282 CS · 8.6/m
busco sanidade#BR1
Evelynn · Jungle
5 / 2 / 6
47.8% KP
12,905
13.8% share
12,877g
231 CS · 7/m
erwin smith#shinz
Kassadin · Mid
6 / 6 / 4
43.5% KP
16,843
18.1% share
13,670g
237 CS · 7.2/m
Colorado#PEL
Miss Fortune · ADC
8 / 13 / 7
65.2% KP
29,763
31.9% share
16,438g
234 CS · 7.1/m
konseki#knsk
Rell · Support
0 / 11 / 17
73.9% KP
9,409
10.1% share
9,071g
30 CS · 0.9/m
Red side
VictoryDuguitos#1shot
Pantheon · Top
6 / 4 / 12
45% KP
25,770
18.9% share
12,230g
210 CS · 6.4/m
brr brr patapim#GSL
Quinn · Jungle
10 / 7 / 10
50% KP
28,016
20.5% share
14,523g
215 CS · 6.5/m
Ghost#Diff
Vel'Koz · Mid
12 / 1 / 11
57.5% KP
41,257
30.2% share
15,334g
270 CS · 8.2/m
claire cottrill#zxc
Yunara · ADC
10 / 5 / 15
62.5% KP
30,575
22.4% share
19,214g
301 CS · 9.2/m
guigs#00000
Nautilus · Support
2 / 6 / 28
75% KP
10,977
8% share
10,029g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
