Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 134 days ago
5 / 5 / 10
K / D / A
75%
Kill participation
402.6
Damage / min
8,019g
348.4 gold / min
51
29 placed · 1 cleared
18
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoku de Shineray#TWTV
Heimerdinger · Top
12 / 3 / 10
62.9% KP
41,541
44.5% share
15,037g
216 CS · 9.4/m
marada#vasco
Lee Sin · Jungle
12 / 1 / 7
54.3% KP
14,563
15.6% share
12,329g
151 CS · 6.6/m
Saitoox#2900
Xerath · Mid
5 / 5 / 8
37.1% KP
17,105
18.3% share
9,707g
165 CS · 7.2/m
Just eyes#MyLV
Smolder · ADC
3 / 5 / 7
28.6% KP
10,289
11% share
9,477g
144 CS · 6.3/m
JotaErre#vasco
Seraphine · Support
3 / 6 / 11
40% KP
9,832
10.5% share
8,169g
34 CS · 1.5/m
Red side
DefeatZirigJhonson#zirig
Yone · Top
4 / 8 / 2
30% KP
9,765
14.6% share
8,672g
145 CS · 6.3/m
Timbó#157
Briar · Jungle
7 / 8 / 3
50% KP
14,005
21% share
12,331g
152 CS · 6.6/m
sant#who
Cassiopeia · Mid
1 / 8 / 4
25% KP
15,885
23.8% share
7,106g
157 CS · 6.8/m
yves#ysI
Yunara · ADC
3 / 6 / 5
40% KP
17,827
26.7% share
11,097g
211 CS · 9.2/m
guigs#00000
Lulu · Support
5 / 5 / 10
75% KP
9,266
13.9% share
8,019g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
