Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 134 days ago
2 / 1 / 14
K / D / A
61.5%
Kill participation
402.6
Damage / min
6,683g
335.8 gold / min
59
26 placed · 3 cleared
29
1.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjujo#2601
Malphite · Top
4 / 3 / 2
40% KP
22,381
35.4% share
7,286g
122 CS · 6.1/m
Shisui#3510
Xin Zhao · Jungle
4 / 4 / 1
33.3% KP
9,926
15.7% share
7,730g
137 CS · 6.9/m
Papuqkel#Chl
Cassiopeia · Mid
4 / 3 / 1
33.3% KP
11,759
18.6% share
8,568g
191 CS · 9.6/m
4848888#лучше
Sivir · ADC
1 / 9 / 5
40% KP
14,446
22.8% share
7,971g
146 CS · 7.3/m
Quarta Capitã#br1
Nami · Support
2 / 7 / 8
66.7% KP
4,731
7.5% share
5,764g
16 CS · 0.8/m
Red side
VictoryDextructor GX#GX0
Dr. Mundo · Top
3 / 4 / 3
23.1% KP
16,661
23.5% share
7,470g
148 CS · 7.4/m
uru#spfc
Viego · Jungle
6 / 4 / 9
57.7% KP
15,105
21.3% share
9,621g
143 CS · 7.2/m
Prinz#6849
Sylas · Mid
7 / 1 / 5
46.2% KP
16,625
23.4% share
9,781g
156 CS · 7.8/m
Jin#CBLOL
Kai'Sa · ADC
8 / 5 / 5
50% KP
14,617
20.6% share
11,398g
182 CS · 9.1/m
guigs#00000
Nautilus · Support
2 / 1 / 14
61.5% KP
8,012
11.3% share
6,683g
29 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
