Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 119 days ago
5 / 2 / 26
K / D / A
68.9%
Kill participation
694.3
Damage / min
10,249g
415.5 gold / min
79
39 placed · 2 cleared
16
0.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmewing mogger#gym
Mordekaiser · Top
9 / 9 / 4
56.5% KP
26,199
30.3% share
10,482g
131 CS · 5.3/m
Let it burn#9458
Aatrox · Jungle
3 / 11 / 8
47.8% KP
18,446
21.3% share
8,658g
141 CS · 5.7/m
midwest emo#veiga
Nunu & Willump · Mid
6 / 10 / 9
65.2% KP
20,453
23.7% share
10,032g
121 CS · 4.9/m
Arturlopzz#XCXC
Tristana · ADC
3 / 8 / 2
21.7% KP
12,828
14.8% share
8,753g
139 CS · 5.6/m
Lepisas#br1
Rell · Support
2 / 7 / 15
73.9% KP
8,474
9.8% share
7,686g
30 CS · 1.2/m
Red side
VictoryAcquiesce#glob
Fiora · Top
10 / 6 / 8
40% KP
26,510
19.6% share
12,042g
182 CS · 7.4/m
Hyorinmaru#藤四郎
Lee Sin · Jungle
9 / 8 / 16
55.6% KP
17,934
13.2% share
11,353g
135 CS · 5.5/m
Ado#Void
LeBlanc · Mid
10 / 3 / 13
51.1% KP
38,151
28.1% share
12,256g
196 CS · 7.9/m
raven#BR10
Ashe · ADC
11 / 4 / 12
51.1% KP
35,859
26.4% share
15,364g
192 CS · 7.8/m
guigs#00000
Poppy · Support
5 / 2 / 26
68.9% KP
17,125
12.6% share
10,249g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
