Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 114 days ago
5 / 3 / 28
K / D / A
70.2%
Kill participation
426.1
Damage / min
11,304g
384.5 gold / min
110
50 placed · 13 cleared
46
1.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArnk#11223
Yasuo · Top
4 / 9 / 1
16.1% KP
10,663
10.2% share
11,381g
212 CS · 7.2/m
bush#rank1
Kha'Zix · Jungle
14 / 8 / 6
64.5% KP
40,813
38.9% share
19,306g
216 CS · 7.3/m
Danas#xanu
Locke · Mid
11 / 10 / 3
45.2% KP
23,455
22.3% share
13,125g
200 CS · 6.8/m
Gallas#dsg
Lucian · ADC
2 / 12 / 5
22.6% KP
22,755
21.7% share
11,544g
228 CS · 7.8/m
G0mes#AURA
Nami · Support
0 / 8 / 8
25.8% KP
7,286
6.9% share
7,570g
39 CS · 1.3/m
Red side
VictoryZERIK1NG#ANTpt
Jayce · Top
7 / 9 / 11
38.3% KP
28,589
22.3% share
15,628g
236 CS · 8/m
pim#weeds
Dr. Mundo · Jungle
11 / 5 / 13
51.1% KP
30,094
23.4% share
15,742g
214 CS · 7.3/m
lukinhasツ#ツツツツ
Xerath · Mid
11 / 8 / 18
61.7% KP
31,667
24.6% share
13,365g
203 CS · 6.9/m
Kaoz#BR1KA
Jhin · ADC
13 / 6 / 17
63.8% KP
25,597
19.9% share
16,906g
201 CS · 6.8/m
guigs#00000
Nautilus · Support
5 / 3 / 28
70.2% KP
12,527
9.8% share
11,304g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
