Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 113 days ago
4 / 8 / 10
K / D / A
66.7%
Kill participation
745.9
Damage / min
10,821g
332.3 gold / min
115
49 placed · 12 cleared
43
1.3 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhundrdsilentways#wiken
Yone · Top
8 / 3 / 7
42.9% KP
40,607
24.9% share
16,953g
316 CS · 9.7/m
fabio riven#china
Lee Sin · Jungle
14 / 3 / 13
77.1% KP
43,931
26.9% share
16,789g
201 CS · 6.2/m
vashanzo#BR1
Viktor · Mid
7 / 5 / 11
51.4% KP
35,697
21.9% share
14,313g
277 CS · 8.5/m
BRLX0#KR01
Jhin · ADC
4 / 6 / 10
40% KP
26,843
16.5% share
14,237g
214 CS · 6.6/m
petal#tease
Nami · Support
2 / 4 / 19
60% KP
16,033
9.8% share
10,042g
25 CS · 0.8/m
Red side
DefeatWamers#Zzz
Renekton · Top
2 / 11 / 4
28.6% KP
17,180
16.1% share
11,190g
241 CS · 7.4/m
houndin#yas
Hecarim · Jungle
3 / 7 / 7
47.6% KP
21,588
20.3% share
13,987g
261 CS · 8/m
Gombris#gay
Ekko · Mid
7 / 3 / 2
42.9% KP
21,338
20.1% share
13,673g
247 CS · 7.6/m
Kiroe#BR0
Anivia · ADC
5 / 6 / 5
47.6% KP
21,996
20.7% share
12,501g
235 CS · 7.2/m
guigs#00000
Senna · Support
4 / 8 / 10
66.7% KP
24,290
22.8% share
10,821g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
