Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 112 days ago
5 / 12 / 13
K / D / A
40.9%
Kill participation
645.9
Damage / min
11,639g
342 gold / min
134
44 placed · 16 cleared
42
1.2 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory17fino#mole
Xin Zhao · Top
10 / 6 / 8
40.9% KP
30,057
18.4% share
16,310g
220 CS · 6.5/m
Son Davas#LESIN
Lee Sin · Jungle
8 / 9 / 12
45.5% KP
17,869
10.9% share
14,445g
195 CS · 5.7/m
Infinity1#BR2
Ekko · Mid
18 / 8 / 10
63.6% KP
51,368
31.5% share
18,669g
263 CS · 7.7/m
cuestudadinho2#chi
Zyra · ADC
3 / 5 / 12
34.1% KP
41,927
25.7% share
13,907g
249 CS · 7.3/m
guigs#00000
Camille · Support
5 / 12 / 13
40.9% KP
21,981
13.5% share
11,639g
42 CS · 1.2/m
Red side
DefeatVinicete#vini7
Malphite · Top
5 / 6 / 10
37.5% KP
28,662
17.8% share
13,443g
253 CS · 7.4/m
titi#shaco
Talon · Jungle
15 / 11 / 4
47.5% KP
36,224
22.5% share
18,680g
307 CS · 9/m
Düna#Ares
Lux · Mid
5 / 10 / 16
52.5% KP
36,287
22.5% share
12,854g
241 CS · 7.1/m
Dann#2203
Caitlyn · ADC
13 / 8 / 11
60% KP
49,247
30.6% share
18,610g
247 CS · 7.3/m
Freedon#br1
Alistar · Support
2 / 9 / 14
40% KP
10,636
6.6% share
9,295g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
