Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 112 days ago
2 / 4 / 17
K / D / A
51.4%
Kill participation
564
Damage / min
8,585g
400.2 gold / min
69
28 placed · 4 cleared
23
1.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavas#Elfsb
Gnar · Top
6 / 2 / 7
35.1% KP
15,771
17.6% share
10,954g
173 CS · 8.1/m
Leba#nvm
Quinn · Jungle
15 / 1 / 6
56.8% KP
25,465
28.3% share
13,264g
193 CS · 9/m
apego#w w
Lux · Mid
3 / 0 / 8
29.7% KP
11,854
13.2% share
8,762g
186 CS · 8.7/m
GuoliverX#mel
Hwei · ADC
11 / 5 / 6
45.9% KP
24,639
27.4% share
11,056g
149 CS · 6.9/m
guigs#00000
Jax · Support
2 / 4 / 17
51.4% KP
12,097
13.5% share
8,585g
23 CS · 1.1/m
Red side
DefeatYupps#777
Yorick · Top
4 / 6 / 1
41.7% KP
13,804
26.3% share
9,122g
144 CS · 6.7/m
Caillou#zada
Lee Sin · Jungle
1 / 7 / 1
16.7% KP
5,621
10.7% share
6,263g
100 CS · 4.7/m
Nightmare#Tp1
Viktor · Mid
1 / 2 / 1
16.7% KP
9,337
17.8% share
7,848g
198 CS · 9.2/m
Lhwe#Luiz
Mel · ADC
5 / 10 / 1
50% KP
14,439
27.5% share
9,022g
154 CS · 7.2/m
Telas#0604
Camille · Support
1 / 12 / 6
58.3% KP
9,360
17.8% share
5,958g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
