Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 111 days ago
0 / 7 / 18
K / D / A
69.2%
Kill participation
371.9
Damage / min
7,404g
279 gold / min
84
37 placed · 10 cleared
31
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNetero#Cafe
Gangplank · Top
6 / 8 / 5
42.3% KP
17,411
17.8% share
10,781g
174 CS · 6.6/m
just räy#BR1
Kindred · Jungle
7 / 9 / 11
69.2% KP
30,012
30.6% share
10,826g
163 CS · 6.1/m
só paro platina#BR1
Twisted Fate · Mid
9 / 6 / 5
53.8% KP
19,588
20% share
13,534g
190 CS · 7.2/m
NKZ Papel#BR2
Senna · ADC
4 / 6 / 14
69.2% KP
21,056
21.5% share
11,830g
181 CS · 6.8/m
guigs#00000
Nautilus · Support
0 / 7 / 18
69.2% KP
9,868
10.1% share
7,404g
31 CS · 1.2/m
Red side
Victoryqzwq#sleep
Jayce · Top
7 / 6 / 7
38.9% KP
28,046
23.8% share
13,686g
206 CS · 7.8/m
Takylla#Arise
Nocturne · Jungle
14 / 3 / 11
69.4% KP
20,288
17.2% share
15,355g
199 CS · 7.5/m
Mercenario#2049
Lissandra · Mid
2 / 5 / 15
47.2% KP
19,620
16.7% share
9,853g
189 CS · 7.1/m
yukiya#16y
Ezreal · ADC
11 / 7 / 12
63.9% KP
36,093
30.7% share
14,378g
185 CS · 7/m
Benvi#LOL
Bard · Support
2 / 5 / 18
55.6% KP
13,595
11.6% share
9,006g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
