Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 105 days ago
1 / 5 / 8
K / D / A
37.5%
Kill participation
199.2
Damage / min
10,307g
270.2 gold / min
166
78 placed · 24 cleared
41
1.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryManolito#KICK
K'Sante · Top
8 / 1 / 8
42.1% KP
18,278
12.9% share
16,909g
298 CS · 7.8/m
pimpeon#8278
Talon · Jungle
12 / 5 / 9
55.3% KP
39,326
27.7% share
19,219g
325 CS · 8.5/m
제드에#llao
Kog'Maw · Mid
12 / 6 / 4
42.1% KP
51,418
36.3% share
21,534g
347 CS · 9.1/m
big nosed witch#Jõao
Seraphine · ADC
3 / 8 / 15
47.4% KP
22,745
16% share
14,773g
261 CS · 6.8/m
petal#tease
Janna · Support
3 / 4 / 19
57.9% KP
10,045
7.1% share
12,082g
41 CS · 1.1/m
Red side
DefeatLOV Nepo#xapa1
Jayce · Top
2 / 6 / 0
8.3% KP
18,950
13.5% share
15,990g
374 CS · 9.8/m
Ankeris#cria
Kha'Zix · Jungle
11 / 7 / 3
58.3% KP
33,218
23.7% share
19,823g
285 CS · 7.5/m
prove my luv#br1
Tryndamere · Mid
10 / 15 / 5
62.5% KP
36,930
26.3% share
17,260g
316 CS · 8.3/m
Vinite#6240
Ziggs · ADC
0 / 5 / 10
41.7% KP
43,560
31.1% share
16,029g
352 CS · 9.2/m
guigs#00000
Nautilus · Support
1 / 5 / 8
37.5% KP
7,598
5.4% share
10,307g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
