Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 104 days ago
6 / 2 / 21
K / D / A
69.2%
Kill participation
754
Damage / min
10,212g
405.2 gold / min
86
45 placed · 2 cleared
19
0.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIZANAGI#00011
Gangplank · Top
1 / 7 / 12
33.3% KP
15,403
14.1% share
8,567g
117 CS · 4.6/m
手册丛林#Book
Locke · Jungle
13 / 3 / 10
59% KP
23,538
21.6% share
12,408g
160 CS · 6.3/m
Quintessenza#snow
Ryze · Mid
10 / 2 / 7
43.6% KP
31,420
28.8% share
13,948g
286 CS · 11.3/m
lukinha pobrema#TIMAO
Kalista · ADC
9 / 6 / 11
51.3% KP
19,578
18% share
14,349g
217 CS · 8.6/m
guigs#00000
Camille · Support
6 / 2 / 21
69.2% KP
19,002
17.4% share
10,212g
19 CS · 0.8/m
Red side
DefeatTada#Tired
Ambessa · Top
3 / 5 / 2
26.3% KP
14,914
18.6% share
10,352g
204 CS · 8.1/m
random#dei
Shyvana · Jungle
7 / 3 / 4
57.9% KP
20,002
24.9% share
11,320g
180 CS · 7.1/m
this time i want#youx4
Fizz · Mid
3 / 7 / 4
36.8% KP
19,077
23.8% share
10,277g
172 CS · 6.8/m
Abacatudo#PNG
Draven · ADC
5 / 14 / 3
42.1% KP
20,590
25.6% share
10,651g
169 CS · 6.7/m
O Grab#br2
Taric · Support
1 / 10 / 8
47.4% KP
5,712
7.1% share
6,741g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
