Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 104 days ago
2 / 6 / 7
K / D / A
64.3%
Kill participation
255.9
Damage / min
8,165g
303.3 gold / min
97
55 placed · 5 cleared
11
0.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
Sion · Top
5 / 1 / 11
34% KP
20,369
16.3% share
11,325g
233 CS · 8.7/m
Glacial Lata#350ML
Rengar · Jungle
15 / 5 / 11
55.3% KP
27,771
22.2% share
13,520g
150 CS · 5.6/m
Vivec#CHIM
Ahri · Mid
14 / 0 / 14
59.6% KP
34,718
27.7% share
14,800g
211 CS · 7.8/m
DarkVentus#br1
Sivir · ADC
5 / 4 / 12
36.2% KP
22,824
18.2% share
14,374g
248 CS · 9.2/m
capybara#eloy
Elise · Support
8 / 4 / 27
74.5% KP
19,486
15.6% share
10,659g
22 CS · 0.8/m
Red side
DefeatSPH Indra#LTAS
Jayce · Top
1 / 11 / 0
7.1% KP
16,153
19.1% share
9,742g
204 CS · 7.6/m
The HalloweeN#Hard
Udyr · Jungle
4 / 12 / 4
57.1% KP
22,860
27% share
12,539g
220 CS · 8.2/m
like an angel#31905
Akshan · Mid
5 / 8 / 5
71.4% KP
21,377
25.3% share
12,477g
214 CS · 8/m
lyg#6969
Syndra · ADC
2 / 10 / 3
35.7% KP
17,363
20.5% share
10,588g
208 CS · 7.7/m
guigs#00000
Alistar · Support
2 / 6 / 7
64.3% KP
6,888
8.1% share
8,165g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
