Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 104 days ago
3 / 4 / 13
K / D / A
44.4%
Kill participation
385
Damage / min
7,891g
399.5 gold / min
43
21 placed · 4 cleared
29
1.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmarik#big
Varus · Top
1 / 7 / 3
25% KP
6,876
12.8% share
5,517g
80 CS · 4.1/m
Rain of Barrel#br1
Poppy · Jungle
2 / 10 / 6
50% KP
8,913
16.6% share
7,089g
78 CS · 3.9/m
revy#ana
Zed · Mid
8 / 7 / 2
62.5% KP
18,271
34.1% share
10,069g
163 CS · 8.3/m
romario 1994#prime
Zeri · ADC
4 / 7 / 4
50% KP
14,612
27.2% share
9,796g
143 CS · 7.2/m
medo#c c
Janna · Support
1 / 5 / 9
62.5% KP
4,979
9.3% share
5,696g
18 CS · 0.9/m
Red side
Victoryluhcaslobo#RENGA
Warwick · Top
5 / 2 / 6
30.6% KP
10,729
14.8% share
9,763g
158 CS · 8/m
STEPZ#asd
Qiyana · Jungle
13 / 3 / 9
61.1% KP
25,569
35.3% share
12,577g
187 CS · 9.5/m
Klein Moretti 小丑#Ryuu
Sylas · Mid
6 / 3 / 7
36.1% KP
14,913
20.6% share
9,793g
143 CS · 7.2/m
IDESERVEIT#bipi
Mel · ADC
9 / 4 / 7
44.4% KP
13,581
18.8% share
10,560g
140 CS · 7.1/m
guigs#00000
Camille · Support
3 / 4 / 13
44.4% KP
7,603
10.5% share
7,891g
29 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
