Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 103 days ago
0 / 3 / 16
K / D / A
57.1%
Kill participation
249.7
Damage / min
6,844g
313 gold / min
93
39 placed · 9 cleared
25
1.1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybaba yaga#mele
Quinn · Top
9 / 3 / 8
60.7% KP
23,765
26.7% share
11,116g
168 CS · 7.7/m
luccayusi#br2
Lee Sin · Jungle
6 / 2 / 9
53.6% KP
12,919
14.5% share
10,014g
146 CS · 6.7/m
Lucas Barbarini#Lucas
Hwei · Mid
4 / 0 / 9
46.4% KP
25,780
29% share
10,232g
177 CS · 8.1/m
say wallahi bro#difft
Ezreal · ADC
9 / 2 / 5
50% KP
20,980
23.6% share
12,690g
201 CS · 9.2/m
guigs#00000
Alistar · Support
0 / 3 / 16
57.1% KP
5,460
6.1% share
6,844g
25 CS · 1.1/m
Red side
Defeatykv#BRA1
Yone · Top
0 / 8 / 2
20% KP
7,178
14.2% share
6,258g
141 CS · 6.4/m
SWAINBUILDSBOSTA#FEZES
Diana · Jungle
3 / 6 / 3
60% KP
9,410
18.7% share
7,525g
124 CS · 5.7/m
anvurgesa#BR1
Kassadin · Mid
0 / 5 / 1
10% KP
8,670
17.2% share
6,097g
144 CS · 6.6/m
yato#否极泰来
Sivir · ADC
5 / 4 / 3
80% KP
15,200
30.1% share
10,557g
175 CS · 8/m
Fuuu#99999
Poppy · Support
2 / 5 / 6
80% KP
9,994
19.8% share
6,088g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
