Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 103 days ago
4 / 8 / 21
K / D / A
58.1%
Kill participation
611.3
Damage / min
10,698g
323.7 gold / min
142
59 placed · 14 cleared
25
0.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur#еmу
Evelynn · Top
7 / 6 / 8
34.9% KP
21,989
13% share
11,744g
141 CS · 4.3/m
Drakehero#BR07
Lee Sin · Jungle
10 / 3 / 22
74.4% KP
43,011
25.4% share
16,611g
251 CS · 7.6/m
Ado#Void
Galio · Mid
5 / 6 / 27
74.4% KP
38,828
23% share
14,327g
237 CS · 7.2/m
yato#否极泰来
Ezreal · ADC
17 / 4 / 12
67.4% KP
45,107
26.7% share
20,144g
303 CS · 9.2/m
guigs#00000
Camille · Support
4 / 8 / 21
58.1% KP
20,202
11.9% share
10,698g
25 CS · 0.8/m
Red side
DefeatFuuu#99999
Ambessa · Top
7 / 6 / 3
37% KP
42,470
28.4% share
14,935g
239 CS · 7.2/m
DEUTSCHLAND#LIEBE
Hecarim · Jungle
3 / 10 / 16
70.4% KP
32,202
21.5% share
13,951g
252 CS · 7.6/m
Lucas Barbarini#Lucas
Hwei · Mid
4 / 7 / 17
77.8% KP
27,425
18.3% share
11,697g
185 CS · 5.6/m
IDESERVEIT#bipi
Mel · ADC
6 / 6 / 9
55.6% KP
31,382
21% share
14,185g
252 CS · 7.6/m
Benvi#LOL
Shen · Support
7 / 14 / 12
70.4% KP
16,199
10.8% share
10,264g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
