Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 98 days ago
4 / 7 / 19
K / D / A
69.7%
Kill participation
419.5
Damage / min
9,872g
337.9 gold / min
119
46 placed · 8 cleared
23
0.8 CS / min
Objective control
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNamiru#peace
K'Sante · Top
6 / 5 / 8
51.9% KP
18,988
17.9% share
12,059g
233 CS · 8/m
leitof#zzz
Graves · Jungle
10 / 4 / 9
70.4% KP
30,010
28.2% share
15,995g
227 CS · 7.8/m
GOOD GAME GG XD#0404
Ryze · Mid
5 / 6 / 8
48.1% KP
23,578
22.2% share
11,876g
247 CS · 8.5/m
raven#BR10
Syndra · ADC
4 / 9 / 5
33.3% KP
16,930
15.9% share
11,813g
213 CS · 7.3/m
qzwq#sleep
Camille · Support
2 / 9 / 11
48.1% KP
16,813
15.8% share
8,712g
27 CS · 0.9/m
Red side
VictoryLouis Arneb#br1
Irelia · Top
5 / 6 / 3
24.2% KP
20,303
18.1% share
14,767g
282 CS · 9.7/m
chill guy#lgo
Jarvan IV · Jungle
7 / 5 / 13
60.6% KP
23,430
20.9% share
14,388g
234 CS · 8/m
Fuuu#99999
Anivia · Mid
7 / 6 / 11
54.5% KP
31,515
28.1% share
12,007g
198 CS · 6.8/m
Morttheus#BR1
Mel · ADC
10 / 3 / 5
45.5% KP
24,645
22% share
15,062g
270 CS · 9.2/m
guigs#00000
Shen · Support
4 / 7 / 19
69.7% KP
12,257
10.9% share
9,872g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
