Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 98 days ago
4 / 5 / 16
K / D / A
95.2%
Kill participation
512
Damage / min
9,724g
362.2 gold / min
104
37 placed · 13 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpollogamermental#ity
Singed · Top
0 / 2 / 6
28.6% KP
17,977
19.4% share
8,892g
226 CS · 8.4/m
DEUTSCHLAND#LIEBE
Graves · Jungle
4 / 12 / 4
38.1% KP
13,470
14.5% share
10,398g
191 CS · 7.1/m
Klauszembergg#Klaus
Syndra · Mid
1 / 9 / 1
9.5% KP
15,948
17.2% share
9,322g
211 CS · 7.9/m
7070#Anjou
Caitlyn · ADC
12 / 8 / 6
85.7% KP
31,555
34% share
15,645g
213 CS · 7.9/m
guigs#00000
Bard · Support
4 / 5 / 16
95.2% KP
13,746
14.8% share
9,724g
25 CS · 0.9/m
Red side
Victoryklyer#zzz
Ambessa · Top
2 / 4 / 8
27.8% KP
19,054
16.6% share
10,686g
240 CS · 8.9/m
RESILIÊNCIA#NOOB
Kha'Zix · Jungle
13 / 1 / 13
72.2% KP
34,740
30.3% share
14,583g
215 CS · 8/m
Joaquin257#BR1
Anivia · Mid
14 / 4 / 5
52.8% KP
29,197
25.5% share
13,990g
209 CS · 7.8/m
abcdefghijklmonp#qrstu
Kog'Maw · ADC
4 / 8 / 5
25% KP
22,856
19.9% share
12,492g
231 CS · 8.6/m
scarus coeruleus#br1
Lulu · Support
3 / 4 / 21
66.7% KP
8,803
7.7% share
9,226g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
