Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 97 days ago
5 / 8 / 17
K / D / A
57.9%
Kill participation
663.7
Damage / min
10,553g
390.6 gold / min
100
44 placed · 8 cleared
35
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCAMINHAO#157
Malphite · Top
1 / 7 / 5
26.1% KP
10,582
13.1% share
8,077g
140 CS · 5.2/m
Mori#php
Gwen · Jungle
6 / 6 / 6
52.2% KP
16,843
20.8% share
11,039g
203 CS · 7.5/m
JGKING#rank1
Kayle · Mid
7 / 5 / 5
52.2% KP
23,095
28.6% share
12,294g
277 CS · 10.3/m
이민규 peach#2000
Yone · ADC
5 / 12 / 6
47.8% KP
20,531
25.4% share
11,100g
189 CS · 7/m
mira gaulesa GG#SFC
Thresh · Support
4 / 8 / 13
73.9% KP
9,820
12.1% share
8,548g
30 CS · 1.1/m
Red side
Victorykataki#bnb
Yasuo · Top
8 / 1 / 9
44.7% KP
24,500
20.5% share
15,673g
280 CS · 10.4/m
Caua The Creator#0911
Shyvana · Jungle
6 / 4 / 9
39.5% KP
18,379
15.4% share
12,618g
178 CS · 6.6/m
Sm1ile#br3
Sylas · Mid
5 / 7 / 8
34.2% KP
17,122
14.3% share
10,234g
155 CS · 5.7/m
Horse Negs#Sabão
Ziggs · ADC
14 / 3 / 9
60.5% KP
41,564
34.8% share
15,648g
211 CS · 7.8/m
guigs#00000
Pantheon · Support
5 / 8 / 17
57.9% KP
17,932
15% share
10,553g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
