Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 97 days ago
5 / 9 / 8
K / D / A
52%
Kill participation
670.6
Damage / min
8,152g
361.8 gold / min
71
31 placed · 5 cleared
19
0.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSon Kane Barbosa#spurs
Yasuo · Top
2 / 11 / 0
8% KP
8,421
11.1% share
6,452g
152 CS · 6.7/m
Scook#BR12
Jarvan IV · Jungle
2 / 13 / 6
32% KP
8,368
11% share
7,270g
125 CS · 5.5/m
GOOD GAME GG XD#0404
Sylas · Mid
10 / 12 / 3
52% KP
20,424
26.8% share
9,704g
127 CS · 5.6/m
miss u everyday#1807
Ezreal · ADC
6 / 9 / 5
44% KP
23,789
31.3% share
10,089g
191 CS · 8.5/m
guigs#00000
Poppy · Support
5 / 9 / 8
52% KP
15,110
19.9% share
8,152g
19 CS · 0.8/m
Red side
Victoryhundrdsilentways#wiken
Renekton · Top
7 / 1 / 5
22.2% KP
15,898
13.5% share
13,397g
240 CS · 10.7/m
STEPZ#asd
Lee Sin · Jungle
22 / 1 / 17
72.2% KP
42,820
36.3% share
16,435g
197 CS · 8.7/m
Barou Shoei#BR2
Ahri · Mid
10 / 9 / 14
44.4% KP
23,928
20.3% share
9,923g
120 CS · 5.3/m
girlfromnowhere#66666
Lux · ADC
8 / 6 / 18
48.1% KP
20,927
17.8% share
12,887g
136 CS · 6/m
moje more#aww
Pyke · Support
7 / 8 / 16
42.6% KP
14,259
12.1% share
8,128g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
