Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 97 days ago
5 / 9 / 12
K / D / A
53.1%
Kill participation
601.8
Damage / min
10,160g
340 gold / min
122
58 placed · 10 cleared
25
0.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiss u everyday#1807
Gnar · Top
4 / 7 / 8
32.4% KP
24,291
19.4% share
12,589g
225 CS · 7.5/m
HEXA 2030#NUNU
Nunu & Willump · Jungle
4 / 2 / 18
59.5% KP
22,926
18.3% share
14,371g
223 CS · 7.5/m
GOOD GAME GG XD#0404
Qiyana · Mid
19 / 5 / 9
75.7% KP
34,940
27.9% share
15,984g
178 CS · 6/m
IDESERVEIT#bipi
Ziggs · ADC
5 / 7 / 7
32.4% KP
28,669
22.9% share
14,402g
257 CS · 8.6/m
moje more#aww
Pyke · Support
5 / 11 / 7
32.4% KP
14,421
11.5% share
9,882g
28 CS · 0.9/m
Red side
DefeatMorttheus#BR1
Vayne · Top
8 / 8 / 4
37.5% KP
25,120
24% share
11,926g
208 CS · 7/m
STEPZ#asd
Locke · Jungle
12 / 6 / 7
59.4% KP
27,235
26% share
17,470g
216 CS · 7.2/m
Drauzio Varella#Dra
Lux · Mid
0 / 7 / 8
25% KP
14,149
13.5% share
9,612g
186 CS · 6.2/m
Marvinzinho#1234
Zeri · ADC
7 / 7 / 5
37.5% KP
20,246
19.3% share
15,436g
258 CS · 8.6/m
guigs#00000
Camille · Support
5 / 9 / 12
53.1% KP
17,985
17.2% share
10,160g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
