Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 97 days ago
16 / 10 / 18
K / D / A
61.8%
Kill participation
1,170
Damage / min
16,043g
473.7 gold / min
129
49 placed · 10 cleared
42
1.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBAAAAAAAAAAANKAI#banko
Yone · Top
10 / 9 / 10
36.4% KP
34,132
19.4% share
15,330g
238 CS · 7/m
Belizário#BR0
Rek'Sai · Jungle
11 / 10 / 21
58.2% KP
32,841
18.7% share
17,017g
199 CS · 5.9/m
matheuzin#18y
Ryze · Mid
2 / 7 / 14
29.1% KP
26,933
15.3% share
12,637g
240 CS · 7.1/m
Marvinzinho#1234
Samira · ADC
16 / 8 / 15
56.4% KP
42,323
24.1% share
20,369g
278 CS · 8.2/m
guigs#00000
Elise · Support
16 / 10 / 18
61.8% KP
39,623
22.5% share
16,043g
42 CS · 1.2/m
Red side
DefeatYupps#777
Zaahen · Top
14 / 7 / 6
46.5% KP
42,166
24.9% share
19,403g
321 CS · 9.5/m
DGzin#br1
Locke · Jungle
8 / 13 / 14
51.2% KP
32,547
19.2% share
15,385g
182 CS · 5.4/m
STEPZ#asd
Qiyana · Mid
10 / 9 / 10
46.5% KP
36,278
21.4% share
18,057g
326 CS · 9.6/m
Atlanta#BR1
Swain · ADC
5 / 15 / 15
46.5% KP
35,288
20.8% share
13,818g
194 CS · 5.7/m
别放弃#copy
Sona · Support
6 / 11 / 19
58.1% KP
23,277
13.7% share
12,838g
54 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
