Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 96 days ago
8 / 8 / 25
K / D / A
62.3%
Kill participation
762.5
Damage / min
11,997g
407.4 gold / min
123
47 placed · 8 cleared
41
1.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsinged420#asc25
Singed · Top
0 / 7 / 6
22.2% KP
19,310
14.1% share
8,606g
177 CS · 6/m
SuaMaeTaDanoo#br1
Darius · Jungle
3 / 10 / 8
40.7% KP
17,906
13.1% share
11,834g
235 CS · 8/m
guK#nbs
Xerath · Mid
10 / 8 / 7
63% KP
47,891
35% share
13,479g
197 CS · 6.7/m
вампир#000
Miss Fortune · ADC
11 / 11 / 9
74.1% KP
33,536
24.5% share
16,363g
215 CS · 7.3/m
kaiks#ids
Camille · Support
3 / 17 / 15
66.7% KP
18,051
13.2% share
9,155g
21 CS · 0.7/m
Red side
VictoryJOSEPHZEUSMODE#0001
Volibear · Top
8 / 4 / 10
34% KP
24,001
17.5% share
13,006g
187 CS · 6.3/m
III FuZZy III#br1
Lee Sin · Jungle
12 / 7 / 19
58.5% KP
18,776
13.7% share
13,629g
143 CS · 4.9/m
choco#TDC
Vladimir · Mid
13 / 3 / 12
47.2% KP
45,229
32.9% share
16,789g
290 CS · 9.8/m
vtr#mengo
Cassiopeia · ADC
12 / 5 / 13
47.2% KP
26,966
19.6% share
15,266g
238 CS · 8.1/m
guigs#00000
Pantheon · Support
8 / 8 / 25
62.3% KP
22,456
16.3% share
11,997g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
