Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 95 days ago
1 / 4 / 18
K / D / A
55.9%
Kill participation
451.8
Damage / min
8,503g
369.7 gold / min
86
35 placed · 11 cleared
18
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatiHallowind#br1
Akshan · Top
1 / 5 / 0
5% KP
20,207
22.6% share
8,186g
214 CS · 9.3/m
zlittleball#br11
Kha'Zix · Jungle
3 / 7 / 6
45% KP
14,723
16.4% share
8,656g
150 CS · 6.5/m
Zayco#Zayco
Locke · Mid
9 / 7 / 1
50% KP
21,824
24.4% share
10,634g
199 CS · 8.7/m
K0GUDOiL0VEdREw#ŁEViN
Syndra · ADC
4 / 7 / 6
50% KP
20,967
23.4% share
10,531g
181 CS · 7.9/m
ivaD#levis
Pyke · Support
3 / 9 / 11
70% KP
11,865
13.2% share
7,366g
23 CS · 1/m
Red side
VictoryMiyahara#013
Dr. Mundo · Top
3 / 2 / 1
11.8% KP
14,083
16.8% share
10,380g
225 CS · 9.8/m
Kevin D Bruyne#Drake
Sylas · Jungle
11 / 2 / 2
38.2% KP
16,691
19.9% share
13,165g
190 CS · 8.3/m
PIJACK#GOD
Riven · Mid
16 / 6 / 4
58.8% KP
33,913
40.4% share
15,487g
198 CS · 8.6/m
Kronos597#br1
Cassiopeia · ADC
3 / 6 / 8
32.4% KP
8,911
10.6% share
9,727g
161 CS · 7/m
guigs#00000
Bard · Support
1 / 4 / 18
55.9% KP
10,392
12.4% share
8,503g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
